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(2 edits)

This is a really fun spin on the theme - and I love that you've made an incremental game that's as much about loss aversion as it is accumulation. My only real notes are related to UX/Feedback stuff - namely that it'd be useful if each time you clicked a resource generator it added to a counter and popped up a little "+1 MONEY" or whatever - I think this would make it easier to know when you have enough to spend and would also clarify what each button provides.